Themes

This tag is associated with 5 posts
THDC_original_composition

Song: Find You (March Remix)

Today’s download digs deep into the archives of an old video game project I was involved in (circa 2002). The original version of this song is a simple orchestral theme led by an oboe melody. The game called for an action sequence using the original song, but it didn’t really fit; the original mix is slow and unassuming, which isn’t generally what you want accompanying an action sequence. As an alternative, I put together this demo of the theme remixed as an orchestral march…
 

songs_from_an_american_video_game

Song: Cyaron’s Gate

“Cyaron’s Gate” will always hold a special place in my heart, since it was the first composition for which I won an actual award. (1st Place, Audio Division: 2000 Utah State Multimedia Festival). As you can tell from that date, this piece was completed last century… a.k.a. 1999.

THDC_original_composition

Song: Wild Waters Theme Song

Planet Source Code is one of my favorite open source programming sites on the internet. I’ve been involved with PSC since the late 90′s, and still like to drop in every now and then. I was doing this just last week when I came across “Wild Waters” (follow the PSC link above), a freeware 2d game written in VB by Trent Jackson. Trent was looking for music for the project, so I looked around and found this old (but good!) song sitting on my hard drive and offered it to Trent as a theme song for his project…

songs_from_an_american_video_game

Song: Leaving Millie

In spring 2005, Kroc shared with me a series of remarkable stories. One of the recurring characters in these stories was a girl named “Millie,” and she is the inspiration for this song…

songs_from_an_american_video_game

Song: Find You

“Find You” is a return to the roots of classic RPG music. Originally designed as a main theme (or main character theme), this song was probably my first real non-battle orchestral theme. The melody itself is purposefully short and simple, and the three levels of orchestration (duet -> trio -> epic) are pretty standard for an RPG theme. The counterpoint between the oboe and brass in the final section worked out particularly well, and – fun fact – this song spans almost the entire physical range of the oboe.