While Final Fantasy VII is not my favorite game from the series, it does possess some very memorable music. Chief among these is the anxious, driving boss battle theme, known as “Those Who Fight Further” (更に闘う者達). I’d go so far as to call it the most well-known JRPG battle theme, which is why I thought it worthy of a full-scale piano remix.
Several hours into my arranging, it became apparent that there was no way to do the song justice by using a single piano. So two were required. This is an arrangement for four hands on two pianos, and frankly, it would probably be easier as six hands on three pianos. However, because this is a synthesized arrangement (e.g. not recorded live) I got away with mixing it in a manner that is probably impossible for just two people to play. Exciting!
Credit for the original composition goes to the great Nobuo Uematsu. I also based this arrangement off a MIDI version of the track downloaded from rpggamer.com.
Bonus: if you’re in the mood for some nostalgia, here’s a 10-minute video of every boss battle in the game. :D
Note: The original version of “Find You” can be found here.
Today’s download digs deep into the archives of an old video game project I was involved in (circa 2002). The original version of this song is a simple orchestral theme led by an oboe melody (linked at the top of this article). The game called for an action sequence using the original song, but it didn’t really fit; the original mix is slow and unassuming, which isn’t generally what you want accompanying an action sequence.
As an alternative, I put together this demo of the theme remixed as an orchestral march. It retains the instrument mix of the original, but the oboe is moved to a supporting role while the melody is taken over by a trombone.
Because this was just a demo, it’s only two short movements separated by a key change. Though the video game project dissolved before reaching completion, I enjoyed the opportunity to show off the versatility of the original theme.
What better way to release some new music than this – a remix of one of my favorite rock themes. Video game battle themes have moved away from orchestral themes in recent years, opting instead to use a lot more guitars and drums.
Thus we have the newly remixed Defiance. Soundfonts have been used to render the entire song, and a new intro lends itself more to classic RPG boss battle themes. The end of the song has also been remixed, including more than 60 seconds of new material. This remix originally appeared in the TGP/TLA project of 2000-2001, but I’ve never released it online.
So here you go! Enjoy the new tune, and if you’d like to compare it to its predecessor, the old Defiance theme is available here:
Okay – I’ve finally had it. I have listened to so many mediocre arrangements of this song that it’s finally time to write a good one.
For those who don’t know (shame on you), Aerith’s Theme comes from quite possibly the greatest game of all time: Final Fantasy VII. The theme is beautiful, and many artists have attempted to arrange it in a variety of styles. Most are terrible; a rare few turn out very nice. I hope that this intermediate-level arrangement fits the latter description… ;)
I hesitated to post this song since it is, as described, an impromptu performance. I haven’t edited the recorded MIDI at all. What you hear is straight how it came outta my fingers, sloppy runs and all. But I feel like it’s important to post a good, original, live arrangement of this piece on the internet since most the amateur versions out there sound like they came out of a Lv3 Alfred Book. Argh. This is certainly a more varied, lively performance than the ones I’ve heard so far. (And no, I haven’t heard the Piano Collections arrangement of this, unfortunately. I imagine it’s quite good!)
It is also worth mentioning that this was arranged by ear, without any source notation. The mp3 and ogg files are soundfont-generated and NOT from an actual piano. I apologize for that, but alas – no recording studio + Yamaha Disklavier yet! Someday!! :D
Comments/requests for additional FF arrangements are welcome.
DragonFyre was the second composer working on the score of the legendary TGP/TLA VBRPG project. His music has a crazy ambient vibe to it (something foreign to my traditional line of composition) so I wanted to take one of his songs and rework it in classic Helland style. “White Knights” seemed the best choice as it was one of DragonFyre’s more thematic songs.
I retained the drums from the original mix but almost everything else has been modified (and the only reason I kept the drums is because at the time, I didn’t have software that could imitate that velocity shift). I really enjoy the new countermelodies in the final bars of the song.
This piece still has a strange feel to it – eerie but soothing, distant but imminent. I enjoy DragonFyre’s work and it was a treat to fiddle with one of his compositions.
Although I’ve never played any of the Castlevania games (shame on me), I’ve long been a fan of their stellar soundtracks. So it seemed appropriate to contribute a modernized remix in honor of a series of great, great music.
“Bloody Tears” is one of my favorite Castlevania MIDIs and although I didn’t write this song (full composition credit goes to the Konami Kukeica Club) or sequence this particular arrangement (Ricoberto Dones deserves full credit for that), I did arrange the instruments and fill out much of the accompaniment. I don’t know how this song sounds in the actual Castlevania II game, but this remix is pretty loud…
Hope you like it, and kudos to Kenichi Matsubara, Masahiro Ikariko, Kazuhiko Uehara, and T-San for their brilliant original rendition.