Stories about writing books, code, and symphonies. (Sometimes all three at once.)
Game Map Editor (Tile-Based) in VB6
Who doesn’t love a classic tile-based game? VB6 seems to be especially popular for tile games, so I’ve put together a simple tile-based map editor for any aspiring game creators out there.
The demo is pretty self-explanatory – click on the tile bar at the top (with either the left or right mouse button) to select a tile, then click on the large center window to draw that tile onto the map. Scrolling and zoom are fully implemented, as are saving and loading map files. I’ve also written the engine using both StretchBlt and PaintPicture, and you can use the combo box on the left to specify a painting method.
DISCLAIMER: These download files are regularly scanned to ensure they remain free from malicious content. Unfortunately, some virus scanners will flag these .zip files as suspicious simply because they contain source code and/or executable files. I have submitted my projects to a number of companies in an attempt to rectify these false-positives. Some have been cooperative. Others have not. If your virus scanner alerts you regarding these files, please allow the file to be submitted for further analysis (if your program allows for that). This should help ensure that any false-positive warnings gradually disappear for all users.
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